Disney Infinity canceled as Avalanche Software closes
Disney no longer self-publishing games, will continue to produce games under other publishers
Disney Interactive announced today that it will cease production of the Disney Infinity franchise. The series saw three game releases and over 100 figures, several playsets and hundreds of power discs since 2013.
The company stated on its official website that the upcoming playsets will still release.
“We have two final retail releases coming, including three new characters from Alice Through the Looking Glass later this month, and the Finding Dory Play Set launching in June” the statement by Senior Vice President and General Manager for Disney Infinity John Blackburn said.
The discontinuation comes as part of a closing of Avalanche Software where approximately 300 employees will be losing their jobs and Disney will reportedly face a $147 million charge as a result of the closure.
The company told Destructoid of the closure, “After a thorough evaluation, we have modified our approach to console gaming and will transition exclusively to a licensing model. This shift in strategy means we will cease production of Disney Infinity, where the lack of growth in the toys-to-life market, coupled with high development costs, has created a challenging business model. This means that we will be shutting down Avalanche, our internal studio that developed the game. This was a difficult decision that we did not take lightly given the quality of Disney Infinity and its many passionate fans.”
The news follows a recent announcement that Disney Interactive would not be producing a Disney Infinity 4.0 this year and instead would continue supporting 3.0.
When it comes to further Star Wars games, according to GameSpot, “Electronic Arts is making multiple new Star Wars games, including reportedly multiple Battlefront sequels [Battlefront 2 was also confirmed today], as well as a third-person game from Titanfall developer Respawn. Additionally, Dead Space developer Visceral Games and new EA studio Motive are also working on Star Wars projects.”
Blackburn also thanked the developers and fans of the series in his statement.
“And as we turn to the next chapter in our story, I want to thank everyone who helped bring Disney Infinity to life, particularly Disney’s Glendale-based production and publishing teams, our external development partners, and of course the incredible Avalanche team for their tireless dedication to this project,” he said. “But most of all, I want to again thank you [the fans] for making Disney Infinity a part of your lives—and for adding to the Disney legacy by being a part of this community.”
Note: This story has been updated to correct an error that improperly identified Avalanche Software as Avalanche Studios.
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